1A Studio Final Project
LYTHRA
Group Project
SCI-Arc 2025
In this project, we were interested in the idea of the internal versus the external. To create a world where softness and angularity coexist, and where worlds are found within worlds, sparking curiosity and discovery. Fusing our two original worlds together, we created Lythra. An amplified and intensified version of our initial qualities.
Our project comprises an unfolded and texture-mapped model, a contour model, and an interactive video game world created using Unreal Engine.
In Lythra’s essence, our world doesn’t focus on the singular. We acknowledge Lythra’s core complexity, both internally and externally.
Where softness constantly intertwines with sharp structure, and its ability to harbor unique microcosms within that were once ambiguous but now have the potential to be discovered.
LYTHRA, video.
LYTHRA, interior view.LYTHRA, exterior entirety. LYTHRA, microcosm example.LYTHRA, microcosm example.LYTHRA, a view of the multitude of worlds within.LYTHRA, microcosm example.LYTHRA, microcosm example.Texture wrapped physical model.
Initial Meshy AI. Translated texture wrapped massing model. Texture wrapped physical model, detail.Contoured physical model, closed.Contoured physical model, opened.Initial Meshy AI. Translated texture massing model.